Genshin-TS
Search
K
Docs
English
简体中文
Docs
English
简体中文
Menu
Timers
#
setTimeout
/
setInterval
are in milliseconds.
Compiler builds name pools to avoid collisions.
// @gsts:timerPool=4
overrides pool size.
Captured timer handles can be passed to
clearTimeout/clearInterval
inside timer callbacks (including non-self handles).
setInterval
<= 100ms triggers a warning.